Human- Computer Interaction (Old)
Code | 3.4.3362.7 |
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Semester | 7th |
Flow | Y - Computer Systems |
Category | Obligatory (main flow) |
Credits | 6 |
Class Hours - Lab Hours | 2 - 2 |
Lecturers | Stefanos Kollias, Andreas-Georgios Stafylopatis, Georgios Alexandridis (T & R Associates), Georgios Siolas (T & R Associates), Paraskevi Tzouveli (T & R Associates) |
Description
The course presents methodologies for designing, developing and evaluating computer systems that interact with users. The objectives of the course is to review theoretical models, technologies, methods and tools for the design and development of interactive computer systems. Topics covered: (1) User modeling, (2) Cognitive models, perception and representation, attention and memory, representation and organization of knowledge, mental models, emotional models, user group models, (3) Interactive system design methodologies: user-centered design, usability requirements, user interface analysis, GOMS models, interface design, usability and accessibility of web services, interaction and evaluation techniques, (4) ubiquitous computing, augmented reality systems, embodied conversational agents, collaborative technologies.